Thursday, March 27, 2008

WWE SmackDown vs. Raw 2009



It's been about four months since we had any substantial grappling news from THQ, but the Los Angeles County-based publisher put an end to that today: WWE SmackDown vs. Raw 2009 is coming.

Although it won't be formally announced until tomorrow, THQ has confirmed with IGN that the latest installment in the storied wrestling franchise will be making its way to the PlayStation 3, Xbox 360, Wii, Nintendo DS, PSP, PlayStation 2 and mobile devices this fall while boasting a bevy of bells and whistles.

On the Xbox 360, PS3, PSP and PS2, the biggest change in the action will come with a strong focus on tag teams. For the first time ever, players will be able to team up for co-op storylines in the Road to WrestleMania mode and take advantage of an overhauled tag structure to earn attributes on their way to the top. Tag teams -- both in and out of Road to WrestleMania -- will utilize the same momentum meter, break opponents with double team finishers and make "hot tags" for the win. Also making its debut will be Create-A-Finisher, which allows fans to choose from more than 500 animations in their quest to build the ultimate move. Specifically on the 360 and PS3, fans can look for the debut of SVR downloadable content, although THQ is mum about what it might be.

WWE SmackDown vs. Raw 2009 marks the franchise's second title on the Wii, and THQ looks to be building on the motion controls and interactivity of the first outing. The game promises more match types, more weapons and the debut of online gameplay, which will feature matches and rankings. Although the title will pack Road to WrestleMania like the aforementioned versions, the Wii copy of SVR '09 will be the only place to find interactive entrances and victory celebrations that range from posing on the ramp to slapping the taste out of a beaten opponent. Successfully get the crowd hyped on your way to the ring and you'll get an in-match bonus.

Seasoned players who pick up SVR '09 on the Nintendo DS will probably be in for more than a few surprises. Gone are the stylus-heavy controls of last year and in their place is a more traditional d-pad/grapple system gamers that have grown up with, although the stylus will still play some part in the action. Being developed by Tose, the folks behind Dragon Quest Heroes: Rocket Slime, the DS version of SVR '09 will pack a season mode with an RPG approach. Players will interact with Superstars, upgrade their abilities and complete missions to become the champion. Create-A-Superstar will make its Nintendo handheld debut, there will be a larger roster of Superstars, and the title will pack a wealth of new match types.

"The ambitious cross-platform launch of WWE SmackDown vs. Raw 2008 last year yielded tremendous growth for the franchise, as we delivered multiple gameplay experiences across seven platforms and greatly expanded our audience of WWE videogame fans," said Bob Aniello, senior vice president, worldwide marketing, THQ. "With dynamic new features and the extension of our gameplay experience through downloadable content, WWE SmackDown vs. Raw 2009 will bring more console, handheld and wireless gamers together to enjoy the virtual world of WWE."

source : www.ign.com